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Queerness in Play

eBook - Palgrave Games in Context
ISBN/EAN: 9783319905426
Umbreit-Nr.: 5781004

Sprache: Englisch
Umfang: 0 S., 4.39 MB
Format in cm:
Einband: Keine Angabe

Erschienen am 19.10.2018
Auflage: 1/2018


E-Book
Format: PDF
DRM: Digitales Wasserzeichen
€ 46,95
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  • Zusatztext
    • <div><p><i>Queerness in Play</i>examines the many ways queerness of all kindsfrom queer as LGBT to other, less well-covered aspects of the queer spectrumintersects with games and the social contexts of play. The current unprecedented visibility of queer creators and content comes at a high tide of resistance to the inclusion of those outside a long-imagined cisgender, heterosexual, white male norm. By critically engaging the ways gamesas a culture, an industry, and a mediumhelp reproduce limiting binary formations of gender and sexuality,<i>Queerness in Play</i> contributes to the growing body of scholarship promoting more inclusive understandings of identity, sexuality, and games.</p></div>
  • Kurztext
    • Queerness in Play examines the many ways queerness of all kinds-from queer as 'LGBT' to other, less well-covered aspects of the queer spectrum-intersects with games and the social contexts of play. The current unprecedented visibility of queer creators and content comes at a high tide of resistance to the inclusion of those outside a long-imagined cisgender, heterosexual, white male norm. By critically engaging the ways games-as a culture, an industry, and a medium-help reproduce limiting binary formations of gender and sexuality, Queerness in Play contributes to the growing body of scholarship promoting more inclusive understandings of identity, sexuality, and games.
  • Autorenportrait
    • <p><b>Todd Harper</b> is Assistant Professor in the Division of Science, Information Arts and Technologies at the University of Baltimore, USA. His research centers on games as culture and communication.</p><p><b>Meghan Blythe Adams</b> is a PhD Candidate at the University of Western Ontario, Canada. Their research interests include representations of androgyny in media, as well as death and difficulty in games. Their work has appeared in<i>Loading</i>,<i>Kinephanos</i>, and<i>First Person Scholar</i>.</p><p><b>Nicholas Taylor</b> is Assistant Professor of Digital Media in the Department of Communication at North Carolina State University, USA. His work applies critical, feminist, and socio-technical perspectives to experimental and mixed-methods research with digital gaming communities.</p>